Showing posts with label halo infinite multiplayer. Show all posts
Showing posts with label halo infinite multiplayer. Show all posts

Monday, December 27, 2021

Halo Infinite's multiplayer is a bit better now

 Is it perfect? No. The weekly challenges still feel like it would take some time to get through. For this week, I have 1 more weekly left before the ultimate, and I only have a day to complete them - and I have been playing for about an hour a day at least. At least there are no ranked challenges.

The addition of the multiple game modes has been great. I don't know if BTB is still broken or not though since I haven't tried it yet. It is still annoying that a lot of the challenges still rely on the normal quick play RNG - oddball, area control, etc.

Out of the new modes, I think I like tactical slayer the best right now. Straightforward and no pickups. Everyone has the same weapon and the same health.

There are the occasional graphical bugs, but multiplayer is a little bit better for now.



Sunday, December 12, 2021

Halo Infinite's multiplayer is currently frustrating.

 This all stems from the challenges.

The xp gain to level up the pass seems nice and all, but the weekly challenges hasn't improved. I have heard that the game lists will change, but I don't know when that will be implemented. BTB queues have been buggy ever since the single player launched - which I doubt they will give people free swaps if they have a BTB challenge in their weekly queue (like me).

It is bad enough that an entire mode has issues, but the weekly challenges need to change, or at least the ability to queue what you want. For the last 4 of 6 matches, I have been sent to the *only* One Flag CTF map out of 17 possible map choices. It doesn't help that I have a weekly to just play one Oddball match.


I feel like because of these challenges, people are dead set on not doing the objectives, unless it helps them to progress that. It could also explain the mass number of people leaving at the start, or just afking to get through the match.

Hopefully this will be resolved, both the BTB and how challenges are, because right now multiplayer feels more grindy than it needs to be.